Showing posts with label indie game. Show all posts
Showing posts with label indie game. Show all posts
Sunday, April 19, 2015
Integrating Level System to Catch
For my next project, I will integrate level system to Catch. Gameplay will be same as in Catch, player taps right or left side of screen to move the hook. Each level will have some kind of puzzle to solve or will make the user to think carefully before playing. I will be coding the game with Cocos2dx library, as I did not get the performance I expected from Unity3D. Also, I believe it will decrease the size of the game quiet a lot. I hope to get it done in a month, but nothing goes as planned, right (lol)? Anyway, that's all there's to it right now, thanks for reading. Don't forget to check once in a while to see how my new project goes!
Saturday, April 18, 2015
Wednesday, April 15, 2015
Wednesday, April 8, 2015
Saturday, March 21, 2015
Wednesday, January 14, 2015
Archery Rage
Archery Rage
Soo, let's start with the explanation of the game, so you guys can have some information about it.
The name is going to be "Archery Rage", as it is seen from the name, obviously it's an archery game right (lol) ? Let's go a little bit deeper to see what kind of an archery game it is going to be. We have an archer on the left side of the screen and some targets on the right side of the game. Our hero's (archer) aim is to hit those targets with his bow and arrows to complete the level, but be careful, as there are only limited amount of arrows, and the less arrows you use, the more stars you will get. There are 20 levels planned, and one more level, which has unlimited amount of targets. Enough with the explanation, let's watch a video about gameplay. Thanks for reading !
Tuesday, January 13, 2015
Introduction
Indie Gaming Blog
Hello and welcome everyone ! I'm currently developing an Android game using Unity Game Engine. In this blog, i will be posting development process of my game, which is pretty close to be finished. Hope you enjoy my blog !
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